Intro to Pogs
POGS vs. FPGS vs. P2P: Choosing the Right Server Model for Your Game
Choosing a multiplayer server architecture is one of the most consequential decisions in game development. It fundamentally shapes your game's cost structure, player experience, and community potential. The three primary models - First-Party Game Servers (FPGS), Peer-to-Peer (P2P), and Player-Owned Game Servers (POGS) - each offer a distinct